money, level, location | purchases, speed/stats, actions/options
time, miles | unlock thresholds

cross session progression


robot mode for auto road travel and walker mode for manual/free roam
(robot instead of ai to address this domain language problem)


walker movement based on battery and recharges on stop
projections to provide good game state information to the player (reflects design goals)


car for a future update and build buttons broken [suppose to spawn building(tree placeholder), upgrade road (cpm mod) and add additional roads]
mini-map system legend incomplete

i really dig this project and will continue to develop it post jam

had a blast

StatusReleased
PlatformsHTML5
Authorwozitdev
Made withGodot

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